I know this has been brought up before, but now that we have file operations in the node webkit plugin, it's more relevant now. For those of us wanting to make a game that uses node WebKit's file io, it's very inconvenient to have to export every time we want to preview. I thought I had an idea how to work around the problem, by exporting a node webkit 'game' that was set to do one thing, go to the preview URL on the start of layout.
At first, I thought that worked great - previewing that way in node webkit works just like chrome, when pressing preview in c2 updates the node webkit window. But then I realized that the node webkit code wasn't working - it wasn't reading or writing files to disk. I looked at the preview source and it seems like the node webkit plugin is a disabled in preview.
Is there anything that could be done about this? Perhaps something simple like adding node webkit to the list of browsers to preview with? Or a way to make the method I described above work? It would make things much, much easier to be able to preview with one click rather than have to export every time we want to test our code.