I'm currently testing how well a mobile port of my PC game would work. I hacked together a mobile layout in the game and set up preview to work on LAN, and the results are... impressive! Not noticing any performance issues through my iPhone via Safari so far. I've seen a lot of complaints about C2 games mobile performance over the years so I feel like I'm taking crazy pills.
Before I go full steam ahead with a mobile port - is the performance I'm getting on preview comparable to a wrapped version in cocoon/cordova/etc.?
Any info/experience is appreciated. Thanks!
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