Hi, guys! I just wanted to mention that I had the same issue. Musics weren't playing on iOS and Android.
As previously said, I did following changes to my project and it works:
- Moved all music files from Music to Sound folder inside C2;
- Removed my previous events (that were using System variable comparisons), and started using "On Touch" and "On Keyboard key pressed" events to play musics;
It now works like a charm in iOS & Android (tested as native app on real device).
I exported project for Cordova, then built a zip via Intel XDK, and got the ipa & apk with PhoneGap.