Possible early stable update

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Fantasy Game includes more than 600 sound effects inspired by hit computer games like World of Warcraft and Diablo.
  • GameThirsty, it's for online multiplayer. You can already do local multiplayer with C2. By local, I mean on the same system with one screen :).

  • Whatdyaa mean there is no demand for multiplayer.

    The moment I heard that Ashley and team are getting the multiplayer tested 2 days ago... already started prototyping a multiplayer game (currently local 4 player) and looking forward to using the MP release.

  • ArcadEd

    Ahh I see. I was slightly confused by what type of local multiplayer. I thought maybe over LAN like how Minecraft can be played.

    Thanks for clarifying, I am happy with online multiplayer.

  • 8D

  • Ashley

    There was an issue with one of my titles running 5-10 FPS slower in the betas vs. the stable release when running on Wii U. I tried to go back to the stable release and export using HTML5 instead of Wii U but since I opened the project in the betas it won't let me go back. Also, I am not sure if this is a performance issue with Construct or the "Nintendo" tool that was just recently updated. If you have any questions, give me a shout out on the Nintendo side of things.


  • Trying to imagine how 10 flappy birds would look flippin and flappin on the same screen <img src="smileys/smiley36.gif" border="0" align="middle" />

  • There's flappymmo out there lol

  • No issues with current beta. Can release it as stable so we can start playing with multiplayer :)

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  • It would be awesome :)

    This week Stable, next week multiplayer beta.

    Then i finally can begin including it into my game <img src="smileys/smiley1.gif" border="0" align="middle" />

    • Conti
  • I realise I'm in the minority here, but personally think the race for multiplayer by the forum masses is ill thought out, if its at the cost of general C2 stability, overall performance and future features...

    Once adopted I can see a great deal of time being dedicated to the updates and bug fixes on the multiplayer side, leaving other more important features left basking on the to-do list...

    Show me a game more than one person wants to play first...yes, I'd love a better iOS support. Am I alone?

  • Multiplayer would be great! :)

  • With the arise of the FlappyMMO, I think there are other interested in trying their hand at mobile games combined with multiplayer, even without interaction.

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