I have a sprite(a ball) using the physics behaviour, with the following events:
+System On start of layout
-> ball: Destroy
+ Mouse: On Left button Clicked
When i click on the screen a ball is created in the destroyed balls stating position, not at the Mouse X,Y.
I am trying to catch up with the latest releases, so i might have missed some of the notes (I did search first !)
Sorry....just saw the post about it getting fixed for the next build.
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Yep, this should be fixed in r59... shouldn't be long!