Physics Issue

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  • Anyone else noticed something weird going on with the physics lately?

    I just tried switching to the Box2D asm engine to see if it had been improved on. Turns out it's still glitchy regarding disabling collisions, so I switched back over to the standard Box2d web engine, and suddenly my collisions are not being disabled!

    No idea why. It looks as though I can't switch back to the normal engine! Slightly worrying to say the least.... especially seeing as I saved the project shortly after because I updated a graphic.

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  • A couple of times now I've found asm.js physics problems bleed over to box.2d once they become apparent - both were bug reported. Not sure if this will help but the only fix for me was to open a backup and then to not use asm.js again... I've not seen this particular problem, though.

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