I have problem with simple impact behavior of physics object, I have a main sprite object with pinned other object on it. Main object is moving with bullet behavior along the screen, and with touch, attached object is unpinned, and impulse is added to it with [Main object speed]/1000 value.
Or put it simply, plane drops a bomb.
It works fine in node webkit, but on Crosswalk bomb flies away like a rocket. While on Winphone export it flies off in some 30% of the cases.
Also in HTML5 export, and in phone browser (Winphone), it works fine.
Anyone have any idea about what is happening?