I didn't mean that as a workaround to avoid the license issue, but simply as an acceptable compromise for you to allow external media support without encouraging directly use of mp3, or another patent-encumbered format.
Still, external media support would render possible the streaming of audio from a server located in a country with decent broadband where there is no licence issue with patent-encumbered formats in the US and/or EU (Russia?), but this is out of scope and not even directly related to C2, so I will not further elaborate on that matter here.
Regarding Android browser support for HTML5 audio, I conducted further tests and came to the following conclusion:
2.3.x on a real device (HTC Flyer) mimics in-browser support for mp3 only, giving the choice to the user between saving the file to sdcard or playing it in a compatible streaming app, while 4.0 has true support for embedded audio, sadly also only mp3 as of now.
See the following emulator screenshots -
Didn't test with 3.x as is doesn't seem so relevant since it is reserved to tablets.
As for Safari mobile, yes it is supposed to, but from what I have seen with both my iPhone 3G running the latest available iOS 4 for armv6 devices and a client's iPad2 supposedly running a newer iOS 4 version (didn't check), it doesn't support the aac outputted by C2 on Windows 7, much like iOS doesn't play any mp4 video, only those that are recognized as compatible by iTunes when syncing with the iDevice.
Note that I still didn't test with iOS 5 (or at least not knowingly...) - now downloading the sdk on my mac - hopefully it will work!
Anyways, thank you for taking this issue seriously, and let's cross fingers so that you can solve it in the next update <img src="smileys/smiley1.gif" border="0" align="middle">
<font color="red">Edit</font>: tested embedded HTML5 sound with Android 3.2 in emulator after being demotivated by the fact that iOS 5 doesn't solve the sound issue we have, and it works <img src="smileys/smiley4.gif" border="0" align="middle"> - see http://tinyurl.com/6gv7bwo !
(Assuming it really uses HTML5, since Flash doesn't seem to be present on the emulator: tinyurl.com/6hdey48)
Too bad only mp3 is supported...
Google, please do something about that!