this is mostly a Question for —
so, I was testing some builds and I noticed when I have a big layout like 1920x1080 and i run the game with window size 1920x1080 the game laggs on most devices. Reducing the Window size to example 640x480 it works nicer on every console.
The question now is .. if I leave the window size as 1920x1080, but scale the layout by 1.5, which looks like it's zoomed in, does it affect performance?
Is Performance better like when window is reduced (which also works like it's zoomed on a part of layout), or is it not?
Can you explain a little bit more in technical detail.. why and where?