I wonder if someone have the same issues with cocooonJS, let me explain:
I have a game that runs fine in my tablet (nexus 7 old version) in the menus, then i begin to play and the first 5-15 seconds the fps are low, like 10-20. After that, the game runs fine, 50-60fps and then if i don't close the game i haven't more slowdowns, but that first seconds of gameplay are horrendous.
Someone know if there is a solution? Like make a loading screen showing all diferent enemies/sprites in a hidden layer (so memory can load all before play) or something?