FiRST thnx for your answers<img src="smileys/smiley1.gif" border="0" align="middle" />
Do your games perform better on mobile if you remove the text? Just asking to see if the text is really the peice that is causing your performance loss...es, i have to test this, but befor i do,i thought, maybe the more experienced users say: "no, it doeset make a difference anyway with this little amount of text." Actually, im not in to the spritefont-plugin now. Will try it <img src="smileys/smiley1.gif" border="0" align="middle" />
Don't use phonegap. It doesn't have hardware acceleration so it's nowhere near as fast as cocconJS.As i own an htc desire (non-rooted/jailbreaked/flashed/whatever...) with os 2.2 on it, it neither doesnt work with the cocoon prebuilder nor with their onlineservice for me. Sad, but true *sniff*
So, i read that their is also another way to work with phonegap, using eclipse ans some kind of more basic stuff of phonegap/cordova, but i just read a few lines about that. Dont really know, if its worth taking time to learn about it, because i dont know, if it would be a win for me. So, for now, im happy that some things work on my mobile, but yes, the framerate is damn low. Ans audio is also a bit scary. Sometimes sounds work, others of the same format dont.Maybe its about inner samplerates, dont know....Ans yes, i`m aware that there a more possibilities why the game is slow, it also could be the way i use the code, I guess there is some kind of redundance in it, who knows <img src="smileys/smiley2.gif" border="0" align="middle" />
lso keep in mind C2's preview/preview over LAN is way slower than C2's exported HTML. If you want to see C2 at full speed, export rather than preview. yes, i do. what i get by phonegap is an debug-apk(as far as i dont add a key, otherwise it could be an official app).