I'm seeing a strange problem with pathfinding.
I have my events set to move the player through a maze to their chosen destination when they touch the screen. It works fine in the browser and when exported to Windows 8, but not on Windows Phone 8, using the identical CAPX file.
When the problem occurs on my phone, pathfinding only seems to work for points on the same axis - ie. I can only move up/down or left/right within the direct line of sight.
If I then remove one of the layers (which is purely graphical and has NO events or solids associated with it), pathfinding starts working as expected on the phone.
I'm still investigating but it also seems if I leave that layer in, and instead delete some of the other objects (again they have no events and are not obstacles), it starts working.
Is this a known problem?
I don't want to post my CAPX publicly yet, is there a way to send it to the developers directly?