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When my sprite finds a path I want it to move along the path at any angle but I want the sprite itself to maintain an angle of zero degrees when it moves along the path. I have tried multiple things but nothing has worked so far. How can I keep the sprite itself at zero degrees when it moves along the path?
There is a behaviour option 'rotate object' which can be set to false right? Then the object's angle is unaffected by whatever pathfinding is doing.
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The fact that I have never seen that before makes me feel like an absolute idiot. Thank you for the help!