I'm wondering if there's an easy way to check if a sprite is overlapping another sprite or a coordinate, with one of its imagepoints. So far i've just created a second smaller sprite on the imagepoint i wanted to test, tested the overlapping and destroyed it. But that's inefficient and requires to test For Each instance.
EDIT: seems like i can use pick overlapping point: can i use it without for each, if i need to test multiple objects?
Sure you can achieve that by using family, like in this case:
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Unless I misunderstood, you can use "Is overlapping at offset" for this.
For instance, if you want to check what's under your player object, it would look like this:
This checks if there's a ladder 35 pixels below the origin point of the player.