Just a question regarding controls mapping preference..
I am currently making a mapping system and i was wondering if i should offer the possibilty for the player to map the axis stick OR a specific key for the moving action ?
Normally the player would map the axis.. but should i still support the ability to make like the A button to this action even if that make no sense ?
So i was wondering if any would offer both possibilities. Problem is that if i accept both possibilities that mean for each action i should check if its an axis specific key or a button. I know the axis return an index but it won't tell you if you moved right or left.. or up or down since there only 2 index for an axis.
Develop games in your browser. Powerful, performant & highly capable.