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Why does Nodewebkit create 2 separate processes when running a game in mac?
My game uses 600mb of ram. So the game uses that, but then the game creates an additional process identical to the first and uses the same amount of memory?
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Node-webkit is based on Chromium which is a multi-process browser, which improves its performance, stability and security. It's normal to see more than one process for browser-based content. Windows is probably just showing the same memory reading twice since it's the same app.
Ldk As Ashley beat me to it, its based on Chromium. I have Chrome open right now and with one tab open there are three separate processes.