Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
Would the Node Webkit export proces (Settings on Brute & Minify) speedup if we could choose which platforms to export to.
"Personally" i do not often use linux and mac, so if i could set it to only windows then exporting would be faster?
Develop games in your browser. Powerful, performant & highly capable.
I cannot talk for sure, but IIRC I think C2 does the spritesheeting, compression, and minify first, then it just copies the result into each,which is a fast operation.
Hmm, would be handy just for space issues: with all 6 exports, the resultant folder is at least ~500mb's, and can be a lot more if your game contains significant assets. Those test exports can add up on an SSD.
Probably not - if you're using Brute image recompression that's probably 99% of the export time. If you want a quick export, skip minify and recompression.
Ok Thanx for the tech info!