Nemo I think you misunderstood me a bit. When I export to HTML5 I get a 13mb folder with HTML5 game which is perfectly fine but when I export to standalone(win, osx) I get a 55 mb folder(it's a "Win" folder) which is not ok.
Guess I'll have to move .wav files to some other folder just to keep em in case, seems like it's the only workaround for me right now.
EDIT: strange, removing .wav files doesn't work, even after saving and restarting.
EDIT2: tried creating a new project, export, BAH - 108MB!!! Something is definitely wrong either with my pc or with C2 but it's not a sound problem(what a relief).
EDIT3: checked original node-webkit from s3.amazonaws.com/node-webkit/node-webkit-latest-win-ia32.zip and decided to check original .exe size - gah how could I miss the fact node-webkit .exe is 33 mb itself!!!
My apologies, gentlemen, guess there's no problem anymore! And sorry, Nemo, haven't read your post carefully!