Hey, I'm here at gdc. No webgl unfortunately. Performance does however look to be very good. Over 800 onscreen sprites running at 60fps. Also tested a physics demo which was running at 60fps and looked to be very complex. It's running on webkit.
Well, at least the performance seems quite good. I'm still concerned about memory usage, though?
Google have also hinted at native html app support on Android and Ludei have a great demo showing webgl running - estimated six weeks until we get our hands on it.
That part about native html android apps sounds quite intriguing. Any more info that can be acquired or is it something that they're not ready to officially announce yet?
Thanks for bringing us the info!