N/A

  • It's not necessarily that bad, its free for one thing which is always a nice touch. The main issue I see with this software is that it lacks a community, which in my opinion seems really important. Also will the developer update it often? Construct 2 has consistent updates and will probably be the only 2d engine I plan to use for now, until I move onto a 3d engine.

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  • I say Meh ...

    Had a look at it , More like CC , even so , I would personally prefer CC ,

    But I would strongly advise you to ...

    Learn a Programming Language & Join the Dark side !

    I have, but for being able to prototype it is nice to use these types of tools.

    looks like a step in a hard direction events definitely are messy and will be making it harder to vebug and/or find relevant pieces later in your code,

    I agree but I am still impressed with it. I will still use C2 when on my windows machine... it would make no sense to stop using software I paid for.

    It's not necessarily that bad, its free for one thing which is always a nice touch. The main issue I see with this software is that it lacks a community, which in my opinion seems really important. Also will the developer update it often? Construct 2 has consistent updates and will probably be the only 2d engine I plan to use for now, until I move onto a 3d engine.

    This I agree with.

    There are a multitude of tools out there. Some great some not, I think having more tools in the toolbox is more advantageous than limiting myself. On the other hand I am pleased to find tools like Game Develop or even game-editor for that matter that allow for more freedom.

    Great points everyone, and there is one thing for certain. This is the best community.

  • Your original post lists lots of features, and Construct 2 has all of them, as far as I can tell, apart from the fact the editor runs on Mac/Linux (and the fact it's free - although Construct 2 also has a free edition).

    Is it just those two things - a Linux editor and the fact it's free? Anyway, I'd be interested to hear how you get on with it.

  • PixelHero

    http://www.fetzenet.de/blog/?page_id=697

    If you like C# maybe you can see this new C# game framework. Using Net4.0,OpenGL,OpenAL.

    I really miss LINQ though...

    GameDevelop is very good alternative to Construct 2. I just hate that they split the forum to French and English.

    French section got a lot of post.

    If you want to try GameDevelop, make sure you download it from the forum instead of Main Page.

  • tumira

    If it supports .Net4.0, I would expect it to be based on C# 4.0, and support LINQ.

    Yeah, I need LINQ if I'm in C#, I live and breathe Reactive Extensions.

    I have to laugh, though. I've used the docking architecture before, and contributed to it somewhat <img src="smileys/smiley1.gif" border="0" align="middle" /> (well, a derivative of it, since WeifenLuo stopped updating it.

    Then we moved to WPF and redid the user interface, but hey!

    Thanks for the heads up!

    *Edit* Something screams out as very wrong when you are better off downloading from the forums than the main page.

  • Edit* Something screams out as very wrong when you are better off downloading from the forums than the main page.

    I think it's along the same lines as C2's beta/stable releases. It seems to be pretty common practice with a lot of free software, and especially open source.

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