I have alot of questions about the new multi-player features and was wondering if some people could answer them.
1. Isn't there a fee required to keep a general server up and running? So would c2 users pay to use the signalling servers? Or is the expense at the hand of the host's general bandwidth bill since the peers are connecting to the host, so the host pays for the consumed bandwidth? If you have unlimited bandwidth then this isn't really a problem for most hosts.
2. If there is a fee for multi-player outside of the original licensing then I'm assuming there will be a monthly subscription for C2 users who are using dedicated scirra servers? I think it was mentioned awhile back. But it was mentioned in the guide that it was peer to peer connection that uses a signalling server, so does that mean there won't be a fee since its peer to peer and one of the peers is assigned as a host?
3. If there is a fee would this be for only large scale games that required 30+ players? Or for all multi-player games, even the small ones for 2-4 players? Or is there no cost since peers are just connecting to a host?
Can we get more insight on this? As in how pricing models would work and such if there is one? Maybe even estimated costs? I'm fairly new to multi-player in general so these are the questions I'd liked to be answered.