Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
How come the mirrored state isn't in the expressions? I can't count how many times I have needed this and must resort to creating an instance variable.
Develop games in your browser. Powerful, performant & highly capable.
C2 considers a sprite mirrored if it's width is negative, so you could use (sprite.width<0) in your expressions to see if it is mirrored.
oh wow, thanks!
I think I remember learning this in the past, but I guess I forgot about it.