I made a game with pretty many objects on big layout that i was happy to see that it ran on stable 60fps on my LG G3 when i tested the game via WiFi. "Great!! Construct 2 is AWSOME!!".
But once exported using Intel XDK Crosswalk the game was laggy and ran on 20-30fps. Anyone else have this problems? I've red somewhere that what you see when testing over WiFi is what you get so i didnt bother exporting my project until it was done and I dont really want to change alot in the game. Is there something in particular that Crosswalk cant handle? Physic bahavior? Sprite Font? etc..?