Image belows shows all my events for Local Storage, very basic and simple setup - if local storage key exist then load array from it and fill lists, else add one value to the array and lists.
Running it from C2 preview works fine. Lists are filled up only with 1 element (on cleared local storage), and loading from local storage if I played a bit with those lists.
Same goes for my personal server - project uploaded there works exactly as it should be.
But on dropbox it looks like "LocalStorage: On item "xxx" missing" does not trigger at all. With cleared local storage and browser cash it shows only empty lists.
Do anyone had similar problems?
Perhaps a https issue?
Develop games in your browser. Powerful, performant & highly capable.
Chrome Console gives me this error though:
"Uncaught (in promise) DOMException: Failed to register a ServiceWorker: A bad HTTP response code (403) was received when fetching the script."