Good afternoon, I have a problem here.
I'm making a game for android where the character must dodge the objects that fall from the sky and I'm using the accelerometer to move. Also in the game the character to the screen precionar he jumps, then there lies the problem. Using the platform behavior when the jump happens that leap does not follow the movement toward what he is, the character simply leap at a right angle of 90 ° upwards. I wonder if using the accelerometer is to make that leap toward win continues along with the accelerometer and the direction he is taking the character.
For the keyboard it works normally.