i was wondering if the layout size has any significant impact on FPS ?? Im in the middle of making a platformer and i want to know, how am i limited in this ?
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The layout size is not a problem, also objects can exists outside of the layout, the layout size is mostly a value that does not have an impact, performances are mostly affected by what the device has to calculate, which is mostly related to your events and behaviours.
One of my layouts is 80,000 by 3000 px and every thing fine.
When i use alot of particles to make steam effect it's drop to 40 fps.
Be aware from using lot of particles and image frames and webGl effects.