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i was wondering if the layout size has any significant impact on FPS ?? Im in the middle of making a platformer and i want to know, how am i limited in this ?
The layout size is not a problem, also objects can exists outside of the layout, the layout size is mostly a value that does not have an impact, performances are mostly affected by what the device has to calculate, which is mostly related to your events and behaviours.
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One of my layouts is 80,000 by 3000 px and every thing fine.
When i use alot of particles to make steam effect it's drop to 40 fps.
Be aware from using lot of particles and image frames and webGl effects.