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Why is my game really laggy when played on my phone? I changed the rounding pixels thing like it said in the tutorial, any more things I can do to make it run smoother?
Heres the link to my capx
If someone could test it on android I would be very grateful. The game is called Sky Shooter. Dev name is Viper Gaming
Runs decently on my Acer iconia a200 / Android 4.0.3
There are numerous performance tips around the forums and in the manual, just gotta search for them!
What phone are you using?
Im using my HTC Thunder Bolt. Its very slow compared to my desktop version, located here kongregate.com/games/allaroundapps/sky-shooter%C2%A0%C2%A0%C2%A0%C2%A0%C2%A0But anyways, mobile apps is my focus. I had developed a couple very successful apps with google app inventor, made a bunch of money, but google ended up taking them down when they changed their terms and conditions. I then switched to games over the last couple months. In all seriousness, no biased answers please, is corona or construct 2 better for the "mobile games" aspect? Thanks for helping
another problem here, none of my sounds are working for the mobile version :/
Do not expect mobile games to run as they would on the PC!
Develop games in your browser. Powerful, performant & highly capable.
alright! What else can I do, besides the pixel rounding, to make this run smoothly on a phone? And how can I get my sounds to work for mobile?