Hi in my app, the ennemies are spawning every 10s, and follow the player everytime, how to tell to the ennemies, to NEVER overlap themselves when they are too close ???
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Put the Enemy object into a Family.
Enemy behaviors - Solid, Custom Movement
On Enemy overlap Family - Enemy, Custom Movement, Push out solids.
Ok found the familly did the same, you told me but the ennemies doesn't keep distances