Hi in my app, the ennemies are spawning every 10s, and follow the player everytime, how to tell to the ennemies, to NEVER overlap themselves when they are too close ???
Put the Enemy object into a Family.
Enemy behaviors - Solid, Custom Movement
On Enemy overlap Family - Enemy, Custom Movement, Push out solids.
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Ok found the familly did the same, you told me but the ennemies doesn't keep distances