Does the multiplayer object have problems when Chrome and Safari are connected in internet?
For example in a game 1 vs 1.
1 player with Chrome.
1 player with Safari.
Should it work or is there a problem?
I'm having some failures with this and I do not know if it's because of my code or browser compatibility or other cause beyond my control.
If I test in local with Chrome it works fine.
If I try online Chrome with Safari works badly.