About isometric

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Build your map with these isometric objects and terrains
  • Dec 10, 2014 Update:

    Z-Order [solved]



    Dec 08, 2014

    Isometric projection example (Car behavior)



    Topdown view for Collision detection, line of sight, pathfinding...


    Example 8 Way

    Don't use Walk0, Walk1, Walk2?

    Frames (one direction):

    idle 1

    Walk cycle 4

    Run Cycle 8

    Render all animation in one (8 Direction behind):

    idle from 0-7 (1x8)

    Walk 8-40 (4x8=32)

    Run Cycle 41-105 (8x8)

    Use Array (XYZ) to control these animation?


    How can i limit rotation of a curve path?

    Can someone integrate Z-Order and Array with speedcontrol for frames?

    Everyone who use this capx, please integrate things to this Capx and load it up. Thx.

  • Z-Order solved (Heads Isometric Project)!




  • nice man!

  • I've been looking for some isometric tutorials, thank you very much for this!

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  • I asked some questions about making an isometric game a few months back. Maybe it will be useful to you:

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