I have an app on AppStore that worked fine, but if someone updates their iPhone to iOS10, the game no longer works and all they see is a black screen.
I have been testing to see if it is plugin. I just removed everything from my game except a few sprite and text objects. There are no plugins...not even audio. It runs fine in C2. I build it in XDK and it builds without error. When I add to itunes Connect and deploy via TestFlight, all I see is black screen.
Anyone else having this problem? Anyone have a resolution? I am also talking to people at Intel (XDK). This is a serious problem.
I would advise that anyone with games on AppStore to check to make sure they are still working on iPhones running iOS 10.