I have a game in which the default status of a layer is invisible. This is done through the level editor.
During the layout, the game makes the layer visible, then changes to a different layout.
After this, it goes back to the original layout. The thing is, this layout should be reset, I'd have thought. All the objects that were destroyed come back. All the positions are reset, etc...
But the layer which was originally meant to be invisible, is suddenly visible. Am I missing a setting somewhere, where I can have the layers actually reset when the layout starts?