Intel XDK Release 3900

  • xmnboy Thank for responding to all my queries

    I been trying to build my game on all three tools, XDK, phone gap and CocoonIO. When I install the APK ad run the game for the first time, there is always a black screen appearing right after C2 Loader progress screen. The game is running the background, because when I gap the black screen it registers touch and goes to other layouts. When go to phone Home Screen and come back to the game, the black screen is gone.

    Strangely when I run the game the second time, it runs perfectly! There is no black screen at all!! It's happening g on all three builds

    I have build on coccon and Xdk in past,but never had this issue in 2 years. Do you know what might be causing this? I m going crazy as I m unable to release an important bug fix for my game. I even had to pull down my iOS app to avoid negative reviews. Now I m unable to update the game

    Copying Ashley too

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  • SamRock -- I recall something like this from some other users, this thread might include some clues > https://software.intel.com/en-us/forums ... pic/628753 <

    Also, have you tried building without Crosswalk in the XDK? (Uncheck the "optimize for Crosswalk" button). You might want to set the minimum API level to 21, to restrict the app to installation on Android 5.x and later devices. Crosswalk is not needed for Android 5.x and above. If you export to PhoneGap Build with those settings you'll also get non-Crosswalk build.

  • SamRock -- I recall something like this from some other users, this thread might include some clues > https://software.intel.com/en-us/forums ... pic/628753 <

    Also, have you tried building without Crosswalk in the XDK? (Uncheck the "optimize for Crosswalk" button). You might want to set the minimum API level to 21, to restrict the app to installation on Android 5.x and later devices. Crosswalk is not needed for Android 5.x and above. If you export to PhoneGap Build with those settings you'll also get non-Crosswalk build.

    IS there a step by step guide for C2+PhoneGap? Because, honestly... I've spent about 30 minutes and I still don't know what to even click lol. With XDK it was confusing but at least I had buttons to press - now I don't even know where are the buttons. Remember that C2 is a tool for code-dumb people

  • IS there a step by step guide for C2+PhoneGap? Because, honestly... I've spent about 30 minutes and I still don't know what to even click lol. With XDK it was confusing but at least I had buttons to press - now I don't even know where are the buttons. Remember that C2 is a tool for code-dumb people

    The key to PhoneGap Build is the config.xml file in the project root. Using the XDK, add some plugins and then use the "Cordova Build Package" feature (on the Build tab) to export a ZIP that can be submitted to PhoneGap Build. Within that ZIP you'll find a config.xml file that works with PhoneGap Build (and with Cordova CLI).

    Add or delete a plugin from your XDK project, or change some settings in the Build Settings, and use the "Cordova Build Package" tool to export another ZIP file, a second time. Compare the config.xml from the second export to the first. You'll see what it is doing. It's not that difficult.

    The full contents of the config.xml file are documented on the PhoneGap Build and Apache Cordova sites. The PhoneGap Build version of a config.xml file is a superset of the Cordova one. But to get started, the simplest thing to do is configure your project using the XDK and then exporting using the "Cordova Build Package" tool. From there, you can do it all outside the XDK, by editing your project config.xml file directly.

    irbis -- Please share these instructions with the rest of the Construct2 community.

  • SamRock -- I recall something like this from some other users, this thread might include some clues > https://software.intel.com/en-us/forums ... pic/628753 <

    Also, have you tried building without Crosswalk in the XDK? (Uncheck the "optimize for Crosswalk" button). You might want to set the minimum API level to 21, to restrict the app to installation on Android 5.x and later devices. Crosswalk is not needed for Android 5.x and above. If you export to PhoneGap Build with those settings you'll also get non-Crosswalk build.

    xmnboy Apparently the issue was with JSON plugin! I used Remote Debugging to see what error messages were generate after the APK run on my phone. There was some function missing, I disabled the code and I dont have Black screens an more <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Thank you so much for all your help! Will Dearly miss XDK! <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

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