For variety I'm changing the texture of some tiled backgrounds, and tilemaps using the load image from url action by randomly choosing a file from the project files at runtime.
Thus far it works, at least in browsers for desktop, and mobile.
My question is does it work for all platforms? Android, Ios, apk, etc.
Basically my usage is something like load image from int(random(64))&"myimage.png"
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Of course, that's a pretty basic feature, you shouldn't have problems with it, my only advice is to use lowercase filename just in case (I had some issues with files not loading because of mismatched casing).
Just checked nwjs, and it works, at least in preview.