Now that we are fully into 2013, I am hoping there are some new perspectives on the monetization issue.
I think at this point, we are all pretty much in agreement that none of us are here to become billionaires, but we would at least like to quit our jobs at Burger Town.
This is not to say that one of us won't create the next Angry Birds- I am simply saying that we are curious to see if anybody using C2 can expect to make any sort of money at all. I read the Bottom Feeder article that I was directed to, and then looked at True Valhalla's page.
My goal is to make $2000 a month using C2. I know it won't be right away, and I know it will take some self-promoting to reach that goal.
What I AM asking is this: Am I wasting my time with C2 when I should be using Unity or UDK? And yes, I am a 3D artist, so that's not such a stretch for me. I have seen numerous games on the ios and android store that are "Powered by Unity," but thus far, I've seen nothing on C2.
From the sound of it, some of the folks here are telling me that C2 is simply my way of creating that 2D sidescroller I've always wanted to play, that's it's only a hobby tool.
If so, that's disappointing. I love C2, and I would rather use it than Unity.
Now that it's May of 2013, what are your UPDATED opinions?