So working on a potential mobile version of Klang. I can't make the mobile preview (using chrome) play audio on my device. At a previous attempt I made the music play after I tapped once, but now even that isn't working anymore. Considering the interactive objects are directly tied to the music's playbacktime, it makes it impossible to playtest the target platforms.
Any recommended solutions to this?
In my experience you needed to touch an object, and play a sound, rather than music, in that event.
Well that's gonna kill loading times since I'll be making a rhythm game with lots of music in it!
It's just to initiate it. Music, and sound should work without first touch for the rest of your layouts.
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Got it to work after updating the firmware of my device. However it stops working once the chrome has had another tab open. I have to restart the device to fix it? Weird...