Hide Sub-Events

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14 amazing sound files of game events like Level Ups, Level Completes, object spawn, object taking etc.
  • So in Construct Classic you could conveniently hide/show sub-events on the click of the little +/- button on the side of an event, which was convenient when you had a long list of events running. Less time to scroll and find what you want to work on.

    The feature seems to be either missing (or I just can't find it) in Construct 2. I was wondering if adding the ability to hide sub-events was on the massive to-do list, or was just forgotten about? Because I do miss that feature oh so very much! <img src="smileys/smiley19.gif" border="0" align="middle" />     <img src="smileys/smiley4.gif" border="0" align="middle" />

  • I think it is already on the todo list (the notice was already submitted some time ago, and I think Ashley acknowledged having it on his todo list)

    In the meantime/workaround, you can use groups to organize your code.

    I agree it is not exactly the same, but helps a lot as you can have groups inside of groups, etc...

  • Ha, I already use groups. If it's on the to-do list though, I'll just put up with long event chains for now, as I'd like to stay out of the habit of putting groups inside of groups inside of groups... <img src="smileys/smiley29.gif" border="0" align="middle" />

    Thanks for the heads up!

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  • It's not actually a bad habit. I have tons of groups inside groups. I find it makes it actually much easier to read and quicker to find what I want as I can collapse an entire section of code into one easy to read line of text.

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