Ashley, one can comment a few events, or actually make some proper documentation, within the event sheet.
Lots of product requirement specifications and such work with documentation directly derived from commented code.
It is not such a bad idea, as it could add a bit of extra professionalism to those indies wanting to take being a developer another step further. by means of decent documentation and manuals.
The idea of extending it with a flow chart would be bad ass too though.
-If the concept of the written code is too tough for someone to understand, having it represented in a flow chart would definitely help understanding. Teacher and student aspects alike.
-Or representing your creation in a presentation with a team or stakeholders.
-Perhaps the flow chart could also be used as sort of a manual image/pdf export for parts of the event sheets.
using a gamepad in the events
You comment several triggers with what that event for the gamepad does,
Then, perhaps have an option in the toolbar to export an event sheet or group.
An image with the game pad is exported with the comments next to the button.
this image/file could be perhaps be called in game run time too, as an layered image, identifying the buttons. (transparent background, controller in the middles, little texts next to the button)
This same file and other comments could perhaps be exported in total too to a pdf with images, which in turn can be used as documentation and or parts of it used in game descriptions, controller information, creation and workings description.
sorry if I rattled on a bit