I am having a serious problem with my Intel XDK exports. This used to work before but now it gives errors. I mainly build my game from Legacy Hybrid Mobile App Platforms and and select IOS Production. The build is successfull but when I use the apploader and try to upload my game to itunes It gives the following errors.
WARNING ITMS-9000 "Missing 64-bit support. Starting February 1, 2015, new iOS apps uploaded to the App Store must include 64-bit support and be built with the iOS 8 SDK, included in Xcode 6 or later. To enable 64-bit in your project, we recommend using the default Xcode build setting of "Standard architectures" to bulid a single binary with both 32-bit and 64-bit code."
Plus it gives lots of errors of Game icons and splash screens for iPhone6 support. I have uploaded all the icons and splashscreens in splashscreens section. I know I added all the icons and splashscreens before building but it says there are missing icons.
I used to basically export my game as HTML export and then build it in Intel XDK.
I would appreciate the help and support on this subject.