lol I just posted in the 2012 topic by mistake. Deleted it already, but if you saw that topic resurrect itself and then die again, that'd be why. <img src="smileys/smiley17.gif" border="0" align="middle">
Here's my game, called Instinct. It was made by a team of 4, but... well, functionally, a team of 2. <img src="smileys/smiley2.gif" border="0" align="middle"> I did all the art and programming and a chunk of writing, and the other guy did the rest of the writing. Here's the official description:
Detective Marty has to solve the murder of his former partner Matches, with the help of his heart -- that is, his partner's heart. Utilize the supernatural power of the snarky, still-beating heart to find evidence, interrogate suspects, and discover the truth behind your partner's ill-fated demise
Controls: A to walk left, D to walk right.
Hover mouse over objects to see how to can interact. A speech bubble with an exclamation mark means you can talk to the person, a magnifying glass means you can examine the object, and a heart icon means the heart can tell you something about it. Left click to perform the action.
Right click puts away and takes out the heart, once you've found it.
The heart will beat faster as you approach something that it can tell you about.