GAMEE x Construct Game Dev Contest

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Casino? money? who knows? but the target is the same!
  • Ok, just get worked. My steps: On the first layout (loader if the game has one), update the score to 0. Also and i think is the most important uncheck Minify.

    Cheers!

    Thanks for sharing your solution!

  • Hello Gamee, I'm having trouble with Media, we are trying to use microphone but when I test it on Gamee Emulator it get "Permission Error", but game after compiled to Android works fine! Is it avaliable to use with Gamee Plugin? Anyway, how can I publish a game in gamee plataform without entering in contest?? I looked around but didn't find nothing about...

    Cheers!!

    Input from microphone is not allowed within our framework, sorry.

  • GameeApp

    i send my game in contest but no have answer

  • Hey GameeApp, are you gonna make a top 6 or you could to a top 10 or 20 of the games that have been sent to the contest?

  • GameeApp You told me that I could modify the plugin, but it doesn't seem really modifyable...

  • GameeApp how many games can participate in the contest

    1,2,3 оr more

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  • GameeApp how many games can participate in the contest

    1,2,3 ?r more

    As many as you want, just one conditions - all the games must be created by you / your team.

  • GameeApp

    i send my game in contest but no have answer

    you do now game works nicely, thanks!

  • Hey GameeApp, are you gonna make a top 6 or you could to a top 10 or 20 of the games that have been sent to the contest?

    We will do Top 6 + 4 honorable mentions (places 7-10)

  • Ok, just get worked. My steps: On the first layout (loader if the game has one), update the score to 0. Also and i think is the most important uncheck Minify.

    Cheers! - intruderGames2

    It's works !

    My game using Construct 2 r252.

    1 layout, unminify code and Hosted on github .

  • Quick announcement - Plugin for Construct 3 New Release

    It does not change anything for games already submitted

    We released new version of the plugin. It is v2.0.0.0 and so it is not backward compatible with previous plugin.

    Link for release info: https://github.com/gameeapp/gamee-js-construct3/releases/tag/v2.0

    We will release new version for C2 soon (fixing same issues) - tomorrow.

    Why did we do it?

    We got few bugs reported from developers taking part in the competition. This release fixes:

    • game not working with minified export
    • play button appearing before the game is properly loaded - dead lock
    • error appearing while using mute conditions

    What does it mean? The competition stays intact!

    Developers that already submited game/games *DO NOT* re-send us games with new plugin. Judges will tolerate any mistakes done on our (GAMEE) side and they will not take down any points. In case you win we will politely ask you to update plugin in the game.

    How to update your standing game with gamee-connector addon

    1. Open Construct

    2. Open addon manager

    3. Right click on GAMEE Connector plugin and select uninstall

    4. Restart Construct 3

    5. Open addon manager and install new addon.

    6. Restart Construct 3

    7. Open your project in Construct 3 that was using previous version of addon

    8. Select Object from right side bar and put one instance into inital layout

    9. It is done

    Also in case your game appears to be stuck at "Waiting for game to send init method" in emulator, when exporting the game and you don't want to change your plugin, please try to export it without the script minification. It should do the trick

    Thanks!

  • GameeApp

    v1 working well

    http://emulator.gameeapp.com/emulator.h ... index.html

    v2 with new plugin -- struggle on "Waiting for game to send init method"

    http://emulator.gameeapp.com/emulator.h ... index.html

    no-minify and nothing change, only upgrade a plugin :/

  • GameeApp - Unless I just completely MISSED it, you may want to clarify that with the new addon (2.0) you just released, users will need to FIRST remove the old version, restart C3, then add the new one. I had trouble at first with that... Just in case it's not as evident to some people.

  • GameeApp

    v1 working well

    http://emulator.gameeapp.com/emulator.h ... index.html

    v2 with new plugin -- struggle on "Waiting for game to send init method"

    http://emulator.gameeapp.com/emulator.h ... index.html

    no-minify and nothing change, only upgrade a plugin :/

    Tombas thanks for the report.

    One of the major differences is the old plugin did handshake instantly (show play button) even when game was not loaded! And it was wrong. New plugin waits for layout to be loaded and then it does handshake (correct).

    Now I see some weird behavior for your links (both of them):

    It fails to load resources. Perhaps cdn.rawgit is not the best hosting even tho I suggested this before <img src="{SMILIES_PATH}/icon_redface.gif" alt=":oops:" title="Embarrassed">

    While first link show play button, but game is not playable because it didn't load (incorrect).

    Second link doesn't show play button, because game didn't load yet (I hope correct).

    Can you please check if game with plugin 2.0 works on your localhost and let me know? There still might be some bug, but I must isolate it to fix it.

    Thanks in advance.

  • GameeApp - Unless I just completely MISSED it, you may want to clarify that with the new addon (2.0) you just released, users will need to FIRST remove the old version, restart C3, then add the new one. I had trouble at first with that... Just in case it's not as evident to some people.

    Sorry but did you check what we just posted? :] Yes, remove plugin completly and then restart and then install new one

    How to update your standing game with gamee-connector addon

    1. Open Construct

    2. Open addon manager

    3. Right click on GAMEE Connector plugin and select uninstall

    4. Restart Construct 3

    5. Open addon manager and install new addon.

    6. Restart Construct 3

    7. Open your project in Construct 3 that was using previous version of addon

    8. Select Object from right side bar and put one instance into inital layout

    9. It is done

    In case you want to be 100% sure or something ever goes terribly wrong,

    You might do this in Chrome (DANGEROUS)

    * Hit F12

    * Navigate to Application tab

    * Select clear site data

    NOTE: this will also delete all your project saved in browser and all other plugins, settings and stuff. But still I had to do it few times

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