Following this tutorial:
https://www.scirra.com/tutorials/1282/f ... n-browsers
IÂ´m calling the "Browser request fullscreen" from a user-input event (On any touch start). But nothing happened.
Testing from iPad 3 Chrome/Safari via wifi preview.
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IOS does not support fullscreen. Works fine on android.
I had saw here http://caniuse.com/#feat=fullscreen but I thought that chrome in IOs would work.
So, if I canÂ´t fullscreen on IOs, I canÂ´t lock the orientation either.
If you will use it as Hybrid, it will be packed with custom view so it will be fullscreen by default.
maybe you find something usefull here: github.com/gajus/orientationchangeend and github.com/gajus/scream
As i get it from C2 User Manual: Orientation is detected only in Hybrid apps no WEB... - maybe im wrong but it dont work for now for my web game..