Has anyone tried it, the function of a full save of the game for android through cocoonjs? I made a test version, and decided to test a client cocoonjs.apk, this is what is given in the event log when we press save in the log shows that stored n the number of bytes downloaded and does not want, click download, writes in the log uploaded 0 bytes of course nothing is loaded, even created a test apk, the same thing!
dl.dropboxusercontent.com/u/105458484/testsave.capx