Unless I'm wrong, there is currently no way to visually mirror a sprite in the layout viewer. I feel like this could be a nice feature if you were creating events that required an object to be mirrored so you get the exact coordinates without having to test it in game or create a duplicate object that is mirrored.
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Can't you just give it a negative width or height?
thehen - you most certainly can! thanks.
ome6a1717 no problem :)
+1 Cool tip thehen :)
Take a look in the event sheet, under appearance there is sprite mirror, and flip in case you want to do this during runtime. For static objects thehen's tip is much more easy, and fewer events. I am going to start using this one.