Would this feature be possible in construct2 or 3?

  • i was wondering if this could ever be a possible feature added to c2 or 3, terrain editing where you bend it around with points?

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  • It would be interesting certainly.

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  • it's actually just image bending, and partially you can do that by moving images, though this seems more like a photoshop feature then a c2 feature, because let's face it:

    c2 - game making tool

    photoshop - image editing tool

    big difference, and you can't make c2 do everything.

  • it's actually just image bending, and partially you can do that by moving images, though this seems more like a photoshop feature then a c2 feature, because let's face it:

    c2 - game making tool

    photoshop - image editing tool

    big difference, and you can't make c2 do everything.

    The level designed in that video is being edited dirrectly in the engine and includes also the collission behaving with the bending. Rayman origins has quite similar feature where the bended terrain could be used instantly as a working solid platform. The bending wasnt made in photoshop as far i know. Just saying...

  • C2 could do the manipulation now, the problem is that C2 doesn't offer any good widget tools. So any manipulation needs to be made by some other form of data. Which means using a file, or running in run time exporting the data, and loading it by file. It's really not very good.

    As for C3 no idea.

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