Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
What would run faster. To have a single large event sheet (250+ events) containing all the events for the game and have all the layouts reference the same event sheet or to have separate smaller event sheets (perhaps 25 events each) for each layout?
They would probably both run at the same speed. However, for convenience sake, I would do one event sheet for the game and another for the menus, or something like that.
Develop games in your browser. Powerful, performant & highly capable.
They'd both run at the same speed, but you should prefer organising things in to different event sheets, just to make your game more manageable to work on!