Hey man, thanks for replying! You're right. Knowledge is power! Like you , I love looking at other peoples' source to see how they approached a certain problem.
After thinking about it, I doubt a tutorial is needed, since there are many shooter tutorials on here already.
Anyway, I only have to add enemies, a boss and menu / start screen...and inventory / shop.
I've been avoiding using families and now that there's a sale on, I wonder if it'd be worth going with families as well as ignoring the 100 event limit. Anyone interested, please reply here whether you have a license or not. This will help me a great deal. To be honest, I doubt a full level, with enemies, a boss and menu etc would fit within the 100 events limit, but I could damn well try if there was enough interest ;p
Actually, just before I started on this project, I did figure out loading tilemaps from pyxel using xml. Is this something people would be interested in instead? I could do a Gradius / Nemesis type game. Would be helpful if people said they wanted a tutorial and capx or just a capx since tutorials take a lot of time to do.
The only reason I'm asking for interest is I procrastinate a LOT (as if my username didn't give that away!). Ususally, I'll start things and abandon them when I get bored, but if people have an interest, then it'll motivate me more ;p