Facebook App Store

0 favourites
  • 4 posts
From the Asset Store
290 static tiles (32x32 in size) + 2 animations for use in your project!
  • Facebook has opened an App Store. Read all about it here: http://asia.cnet.com/facebook-announces-app-center-62215065.htm

    I think everyone is opening up HTML5 app stores and what could be better for Construct 2?

    I'm assuming that the exporter will work for this but I'll definitely be trying it out!

    PS: Is there an exporter planned for Google+? I just played my first game on G+ and I want more. I'm finding I'm spending a lot of time on G+, probably time I should be spending on making games. <img src="smileys/smiley2.gif" border="0" align="middle">

    On the not-so great, I just found out that Digital River will be handling the App Store for Windows 8. I have never been ripped off by them, but I've also never liked them either. Maybe I'm just weird. Yes, that's it, I'm just weird.

    So will Twitter open up an App Store next?

    And speaking of App Store news, EA just announced that they are putting two games in the Ubuntu (Linux) store. Let's see, off the top of my head, here are paying App Stores:

    • Chrome
    • Windows 8
    • Firefox
    • Facebook
    • Ubuntu
    • Android
    • Apple desktop
    • Apple phone/pad

    Did I leave out any paying app stores that will take HTML5 games? Actually, I might be wrong about Linux, maybe that's just native Linux apps.


    Facebook will take 30%. Fine with me!


  • I highly doubt that twitter will end up making an arcade. It goes so far against what twitter's all about. Twitter doesn't want to be a platform that does everything--they simply want to become the de facto short-form message standard for the world.

    That being said, I would like to request a twitter plugin, much like the facebook plugin. I also don't think there needs to be a specific 'google+ exporter', as it should be able to simply use the technology that we already have.

    The Ubuntu store is not for html5, although you could probably create a wrapper fairly easily.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • More about the Facebook app store: it looks like they will be advertising/selling mobile games for Android and iPhone.


    I don't know why, but I like the idea of a Twitter game. Not sure why or what it would do. But the mind boggles at playing with lots of people in real time.

  • The Facebook App Center is definitely interesting. They've announced you can make paid apps as well, where you charge a flat fee to gain access to the app (like other app stores) rather than using IAP exclusively. It could be an interesting new monetisation strategy. I'll be investigating it myself soon, but if anyone has a Facebook game they're adapting for App Center, please let us know how it goes for you!

    I'd love to add support for Google+ games as well, but AFAIK they still haven't opened it up to third party developers. Their developers page does not mention games at all. So as long as they are only developing privately, we're locked out from supporting it. I think Google do want to eventually allow third party games, it's probably just taking a long time to set up.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)