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So I have this problem. I have had success with exporting small games to android with Intel XDK and CocoonJS. However all these programs for HTML to APK conversion has a really small size limit. None of them accept more than 30 mb games. My game's around 700mb, and I need this converted to APK format (And no it's not gonna run on a mobile phone or tablet). Is there any good ways to pull this off?
I have little experience with Android, but I believe it is now possible by bundling expansion files with the app (while the app is still limited to 50Mb, the expansion files can be up to 2x2Gb), or using a downloader in the core game.
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Refeuh Any examples on how to pull this off with a construct 2 exported project folder?
This topic has already beed discussed several times and as far as I know nothing has changed yet. You will find some workaround here https://www.scirra.com/forum/viewtopic.php?f=147&t=153661
can you lower cpu use space of this games?