Well since my last post here I have updated my game with CocoonJS's new MoPub JSON code:
"fullscreen": "iPad fullscreen Ad Unit Id",
"banner": "iPad banner Ad Unit Id"
"fullscreen": "iPhone/iPod fullscreen Ad Unit Id",
"banner": "iPhone/iPad banner Ad Unit Id"
"fullscreen": "Android fullscreen Ad Unit Id",
"banner": "Android banner Ad Unit Id"
And I also released another game on the Google Play store.
Now, with cocoonJS's new JSON code AdMob ad's don't even show up anymore even though I get reports saying they are. The only ad's that I can get to show up now are MoPub's If I enable them and even then there ad's only show up about once a day if that, and the ad's don't rotate anymore either. That and I was up to a wopping 26 cents of revenue yesterday, and MoPub set it back to 1 cent today. What a bunch of cheap bastards!
So I tried InMobi ad's since AdMob is merging with Google Adsense, and I can't get a Adsense account. But the result was the same.
I keep getting emails from InMobi now asking me why I haven't integrated there ad's with the games I have registered with them but I have, and I keep getting reports from MoPub saying how many impressions I get each day.
Iv tried to get help from AdMob, and InMobi. They said it was MoPub's fault so I asked MoPub, and they said CocoonJS must not have there sdk properly integrated.